Senior Product Designer

190-215K
rustfigmaproduct-designuser-experiencemotion-graphics

We care deeply about design and user experience and are trying to improve the design of a tool that traditionally has had a horrible UX. Warp is changing how every software engineer works with the terminal, one of their core tools, which hasn’t been redesigned in decades. We’re looking for outstanding product designers to join our early team to help reimagine how developers get more done; we need to build this product the right way from the start. It needs to be intuitive, seamless, and delightful.

The command line is both incredibly powerful and annoyingly hard to use. It hasn’t been updated since its introduction in the 1970’s, and this stagnation certainly shows in today’s user experience. Even though the terminal is a tool that every developer uses everyday, it has a notoriously steep learning curve: it doesn't work like other tools, nothing in it helps you learn how to use it well, it's very easy to make destructive mistakes…the list goes on. For all these reasons, getting comfortable with the terminal can take quite some time. But for those who do learn how to use it well, they can greatly improve their productivity and workflow — getting much more done in less time.

To further illustrate, here’s Zach Lloyd, our CEO and founder, giving a quick 2-min tour of the product and talking about design @ Warp: https://www.loom.com/share/64b15b0144844434b8e0b1c656cf8b01

As a Senior Product Designer, you will…

  • Design and prototype product experiences for Warp using Figma in close collaboration with Warp’s engineering team

  • Play a key part in the foundational product design strategy by leading decisions with user-centered design thinking, especially in cross-functional team collaborations.

  • Craft every detail of new product features, from idea to UX to pixel-perfect execution

  • Run projects end to end with engineers to drive your vision to the ship line

You may be a good fit if...

  • You have well-rounded skills and experience to run projects independently end to end

  • You have a lived understanding of developers’ needs and want to improve their relationships with their tools.

  • You're committed to building and facilitating relationships with non-designers to execute on your shared vision of building the best product for our users

  • You have great communication skills, and your approach to working with others is inclusive and empathetic. You’re capable of fostering rich discussions and partnerships with the entire team. 

  • Bonus:

    • Familiar with the developer experience

    • Some basic experience with coding or using a terminal

    • Rapid prototyping and/or motion design

At Warp, we are dedicated to building a diverse, inclusive, and authentic workplace. So if you’re excited about this role, but your past experience doesn’t align perfectly with every qualification in this job description – we encourage you to apply anyways! We are a community of curious learners, and most of us are learning some skills for the first time (like our engineers learning to program Warp in Rust). You might be just the right candidate for this or other roles.

Salary Transparency

Total compensation at Warp consists of two parts: 1) a competitive base salary, and most importantly, 2) meaningful equity.

When we find the right person, we try to put our best foot forward with an offer that excites you. We consider what you’d like to be paid, the skills and experience you bring, what similar jobs pay, and make sure there’s equal pay for equal work among those you’ll be working with. The budgeted compensation amount for this role is targeted at $190,000 - $215,000.

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